Originally uploaded by mmuralirajan
Translucence Property:Simulates the way light diffusely penetrates through translucent objects. This means that when light shines on one side of the object, the other side is partially illuminated. This can be used for effects such as clouds, fur, hair, marble, jade, wax, paper, leaves, etc.
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Nature is the TRUE creator and we 3D artists
are trying to be good at our attempts to create close to the truth(Nature).
In Maya or any 3D package we can achieve this translucence results with light(placement is impotent) and shader properties.
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