Wednesday, November 19, 2008
Lot of Diamonds!!
Upcoming artist : Vijay
Another friend of mine
Thursday, November 13, 2008
Hi..... check this link
My dear friend ,artist,animator and director.
http://muthudrawing.blogspot.com
very creative,hard worker,very straight forward and good human.
http://muthudrawing.blogspot.com
very creative,hard worker,very straight forward and good human.
Saturday, November 8, 2008
Posing & Rendering
Finally(stage01) got into Mentalray-SSS
feel bit happy with my attempts-:)
feel bit happy with my attempts-:)
The great facial rig & textures from Mr.Jason Osipa,
Stop Staring: Facial Modeling and Animation,wonderful guide
for modeling,rigging and for animation too!!(facial)
and I just focus more at Posing & Rendering.
(check out some interesting links
for Mentalray stuffs in the last post)
Details:
A.Maya-Raytraced-Bilnn,Phong,PhongE
with basic lighting(3point:Key,Fill & back light)
B.Maya-MentalRay,FG but no AO(amb.Occ)
with basic lighting(3point:Key,Fill & back light)
C.Maya-MentalRay,FG but no AO(amb.Occ)
with basic lighting(3point:Key,Fill & back light) + more tweaking.
Friday, November 7, 2008
Translucent Nature
Originally uploaded by mmuralirajan
Translucence Property:Simulates the way light diffusely penetrates through translucent objects. This means that when light shines on one side of the object, the other side is partially illuminated. This can be used for effects such as clouds, fur, hair, marble, jade, wax, paper, leaves, etc.
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Nature is the TRUE creator and we 3D artists
are trying to be good at our attempts to create close to the truth(Nature).
In Maya or any 3D package we can achieve this translucence results with light(placement is impotent) and shader properties.
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